11 February 2012

Empire of the Dead quickstart rules

First of all it might be worth mentioning that West Wind has moved the SoTR forum into a more integral "West Wind forum" where they have gathered all their ranges, Forged in Battle, SoTR, Dwarf Wars etc and the upcoming Empire of the Dead. The SoTR forum has been moved intact so all accounts and posts are as they once were on the SoTR forum.

The new link to the forum is http://westwindproductions.co.uk/forums/index.php and is also attached under the "links of interest" in the right side bar.

Go to this LINK to download the quickstart rules for Empire of the Dead. Below is the description of the game as posted by Andy Cooper of West Wind on the new forum.
"'Empire of the Dead' or E of the D, is West Winds new project. We have been busily working away on this game for the last two years.

Empire of the Dead is a 28mm tabletop skirmish game for two or more players.

Set in a darkly Gothic Victorian Empire populated by Heroic
Gentlemen and Fiends of unmentionable evil.

Choose from 4 starter factions which can be expanded from a range of special character models.

Built in Campaign system gives each game its own unique flavour.

Welcome to the Empire of the Dead. It is 1888 and much of the world is in turmoil. The great discovery of the age, Infernium, has brought technological advancements barely dreamed of just a few years ago. Its discovery, however, has stirred the basest instincts of man and nature alike. The lines between right and wrong or good and evil have become blurred as factions battle not only for control of the streets but the very future of mankind.

From the forests of Eastern Europe to the rookeries of London, factions have come together in
their quest to defend the natural order of life or to simply achieve their own ends. When you step into the world of Empire of the Dead you enter a place where only your wits and tactical thinking offer hope of survival. As the leader of your Faction your task is to ensure that those who serve you survive whatever fate has to throw at them. In that way lies the route to your own advancement and enhanced power and influence. Your
position, though, requires you to also serve your own masters, the leaders of your clan, club or order. Only by doing that, however obscure their purpose may seem, can you hope to avoid the assassin’s knife or wellplaced

Whether your allegiances lie with the Holy Orders of the Church, the Lycaon and their dedication to the protection of the natural order, the ancient evil of the Nosferatu or the gentlemen of the Clubs; the world that you are entering conceals many dangers and challenges for the unwary. In the Empire of the Dead nothing is as it seems. Today’s allies may be tomorrow’s sworn enemies and even the local populace may turn at a moment’s notice from a placid flock to an angry mob. Fame, fortune and unbelievable power will find those with the cunning and tenacity to survive the fortunes of the fight, ignominy and death await the rest. From the polluted streets of the city’s rookeries to the calm tranquillity of the countryside, nowhere is immune from the intrigue of the Empire. So set aside all that you know, be afraid of every corner and remember that myth and legend are just a way to hide the true horrors of the world

The quickstart rules are really bare bones, so I'm eagerly waiting for the real deal before passing judgment. I will try out the demo rules during the week and write about my impressions of those game mechanics that are included. 


  1. When is the release date?

  2. At "Salute" this year. So April.

  3. I'll be very interested in comparing these to Strange Aeons

    1. Indeed, between SA, this and the Carnevale, there are some interesting options for horror/strange skirmishing.


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