14 October 2018

Lobotomy - Mental patients and scavengers

Earlier this weekend I put the last touches on the 16 mental patients that make up the most numerous group of basic monsters in the game (together with nurses and scavengers).

I'm very happy with how easy they painted up and it was really a speed paint, which yielded satisfying results.

I saved the scavengers for last since the miniature for these monsters is a bit tricky, basically a naked zombie. I had to think which direction I would take with them, make the flesh greenish rotten, beaten up and bloody or dead and pale.

In the end after some experimentation, I went with beaten up and bloody. I have 8 left of these to paint before I can start playing the game again, while painting up the remaining scenario related monsters which will be a lot more fun after this assembly line speed paint that had to be pushed through.

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